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  • Sachi 2:35 pm on February 19, 2011 Permalink | Reply
    Tags: , , Olacion, , religion, , science, , , Valkyire Profile, Vareth, Video game   

    Science and Religion in Radiata Stories 

    In the Kingdom of Radiata, the city is split into four sections, each run by a different guild: Theater Vancoor (Warrior Guild) resides in the Red Town; the Olacion Order (Priest Guild) resides in the White Town; Vareth Magic Institute (Mage Guild) in the Blue Town; and the Void Community (Bandit Guild) in the Black Town. While ultimately contrasting, and often clashing with each other, the four guilds help maintain the balance within Radiata, and are on occasion called to set aside their differences to go to the aid of the Kingdom.

    Today, I’m here to talk to you about the Mage Guild and the Priest Guild.

    On the surface, these two appear to be complete opposites: one advocates the use of scientific reasoning and understanding in order to solve the world’s mysteries logically; the other advocates the importance of religion based on holy scripture and uses faith to solve the world’s mysteries. Here, we have the classic clash: science and religion.  However, many ways in which the guilds interact with one another, as well as core similarities between the two, lead me to believe that some suggestion is being made about the interaction and coexistence of science and religion by example through Radiata Stories. (More …)

    • Kyalie 3:04 pm on March 19, 2011 Permalink | Reply

      Hi, i ran into your blog while searching how this f*cking door before Lezard was supposed to be opened 😀
      Anyway, that’s an interesting article of yours, but not the first subject i would have chosen about Radiata Stories background.
      Somehow, coincidences have made me being into stories related to two peoples, one forest-loving and the other one technology lover, fighting over each other; the Soldier’s son trilogy of Robin Hobb, Avatar and Radiata Stories (i think Avatar is the one of these three media that deals with the subject in the least subtle way).
      I remember Ridley saying something, during the sidequest for the green orcs, about humanity, defending it, explaining why the humans acted like they were. I thought this was very true, and was eager to listen to the quote again so i could write it down in my second non-human game… but i missed the quest, i didn’t know it was actually a side-quest. Anyway, i thought it kind of stood out from the rest of the game, which unfortunately leaves a feeling of incompleteness; i was baffled by the two endings which really deserved to be deepened. I mean, they were shorter than many other cutscenes in the game! and the silver dragon seemed out of place as a boss.
      I thought the story had much potential, and that the designers were in a good frame of mind to treat the subject (of two peoples with different cultures fighting against each other) but somehow they missed the point, maybe due to the Larks-Cross dynamic which seems so not believable and to Jack being almost obnoxious if the human path (maybe because it was my second game…?).
      On the other hand, they managed to make you feel really bad for leaving your friends behind when you choose the fairy path just by making them become random enemies, and emptying the fields and villages. I think it hurt me more than any cutscene would have ^^’
      Anyway, i hope you’ll make an article about it, the fairy people/human people opposition 🙂
      Have a nice day! (sorry if there are some mistakes, i’m french).
      Oh, btw, i think the water dragon gives us its name just before you fight it in the optional dungeon, though i just can’t remember it right now.

    • meister_dan 7:26 am on June 6, 2011 Permalink | Reply

      The Water dragon’s name is Kelvin

  • Sachi 9:46 pm on December 1, 2010 Permalink | Reply
    Tags: Anthrax, Black Sabbath, Brütal Legend, Double Fine Productions, Electronic Arts, Games, Iced Earth, Jack Black, Lemmy Kilmister, Megadeth, Motorhead, Ozzy Osbourne, Real-Time Strategy, , Rob Halford, Slayer, Tim Schafer, Video game   

    Brütal Legend 

    Just when all seemed dark, when it became apparent that true Metal had run its course and dwindled into something mainstream, the people at Double Fine Productions did a good thing; they created Brütal Legend. Combining elements of Real-Time Strategy into a third person action/adventure game, Brütal Legend is the metal homage that would make Ozzy proud— which it should, since he and with other Metal legends including Rob Halford, Lita Ford, and Lemmy Kilmister, provide their voices to the wide array of characters within the game, and Jack Black sports his Metal side in Brütal Legend as the voice of the lead character, Eddy Riggs. On the surface, the game seems like a simple Metal adventure while listening to the classics, such as Black Sabbath, Judas Priest, and Skid Row, but if you dig a little deeper it becomes clear that the tribute goes much deeper than even the giant stone guitars protruding from the ground. Quite simply put, Brütal Legend was exactly what Doctor Feelgood ordered to console us in a time where bands like Disturbed and Escape the Fate are considered Metal. Here’s why: (More …)

  • Sachi 5:38 pm on November 21, 2010 Permalink | Reply
    Tags: Ashe, Balthier, Basch, Dr. Cid, , , , , , Vaan, Video game   

    Balthier Truly is the Leading Man 

    So, I’ve recently been on a huge Final Fantasy XII binge; most of my time outside school and college applications have been dedicated to exploring the vast and expansive world of Ivalice and reworking myself through the story of Princess Ashe’s reclaiming of Dalmasca and its independence from Archadia. It’s a good thing I hadn’t done a review of this game to this point, because up until now I would have had hardly anything positive to say about it; frankly, the game annoyed me more than Final Fantasy X, which is hard to do. However, over the years the game has really grown on me and is now probably my favorite of the series, next to Final Fantasy IX. I can get onto a whole tangent about why this game is awesome (which I may do in another essay), but that’s not what this rant is about. No, this rant will be about a something a little more specific.

    Now, those of you who played FFXII, you probably found yourself a little annoyed with the awkward placement of two certain characters: Vaan, the lead protagonist who seems to just be there for the ride, and Penelo, who seems to just be there for Vaan. It’s true; other than Vaan’s loose association with the plot due to his brother Rex, these two characters seem to be of no consequence to any real end in this plot and are rather vestigial. You’ve probably also heard rumors suggesting something along the lines that Captain Basch was supposed to be the lead, but was pushed into the side so that Vaan could bring about a bishounen, teenage icon aspect to the story. If true, that would have totally been awesome and much better than what we ended up with. But this, too, doesn’t matter, because it turns out that another character is actually the lead, and that character is Balthier. (More …)

  • Sachi 7:24 pm on November 15, 2010 Permalink | Reply
    Tags: Call of Duty, cartoon, Courage the Cowardly Dog, , , Halo, , , Mario, , Nostalgia, Playstation, Pokemon, Spyro, , The Never Ending Story, The Simpsons, Video game   

    The New Nostalgia 

    It was bound to happen at some point, and I’m sure you all saw it coming. Today the Geek With Taste is here to talk to you about nostalgia— video games, movies, cartoons, everything.  However, it won’t be the kind of nostalgia you might expect. For the longest time, the icons of nostalgia has been the original Transformers, G.I. Joe, Ultra Man, Mario, the Nintendo, etc. While many of you are thinking, “Fuck yeah! That’s what nostalgia is all about,” a growing population of people are looking upon a new nostalgia to fit their own age. Beware, Generation X, for a new era of nostalgia is about to come about, and that is the nostalgia of the children of the grand ol’ 1990’s. (More …)

  • Sachi 9:20 pm on October 7, 2010 Permalink | Reply
    Tags: , , Comic Books, , , , , Guillermo Del Toro, Hayao Miyazaki, John Steinbeck, , , , Shadow of the Colossus, Video game   

    Can Video Games be Considered an Art Form? 

    Art. What the hell is it? Is it a beautifully realistic painting of nature, an emotionally captivating piece of music, or simply an expression that portrays the largest amount of ideas using the smallest amount of material? It’s already hard enough to define what art is; heck, it’s probably impossible. However, there are still many things that can widely be considered art, many things cannot, and many things that are along the fence. Here I will be balancing on that fence and diving headfirst into the long-running debate of whether or not a video game can be considered a work of art. It really is a nasty subject to dive into, with a lot of people on both sides, but I’m in the mood to write a good rant and I’m not doing anything else with my time, so lets get to it. Can a video game ever being considered a form of art, or is it nothing more than entertainment? (More …)

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